It started as a gardening project. It became a story about empathy.
Spring in a Box Farm is inspired by my real farm in South Florida and the animals who became part of my life. Many of the characters are based on real rescue animals, and many of the scenarios come from real experiences — moments when an animal needed help, someone arrived unexpectedly, or we had to decide what to do.
What started as a gardening project slowly became a story about empathy, responsibility, and connection — a digital world built from real memories, with the hope of helping children care for plants, animals, and the living world around them.
The cast is real. Every character is someone I love.
Catalina is me. The rest are my pets — most of them rescues — and the people who help on the farm.
Before they were characters, they were just my pets. Every helper is inspired by a real animal from the farm — the resemblance was intentional.
The farm becomes playable.
Players explore the farm, unlock helpers, make choices, and grow their world through empathy.
Players don't get a quiz. They get a moment.
A working prototype, still growing.
- →Platform: iOS · SwiftUI
- →Status: working prototype, not yet on the App Store
- →Developed during iOS App Development coursework
- →Created by Catalina & Sandra Obando
- →New scenarios from real farm life — animals, gardening, weather, hurricanes, South Florida
- →Expand the helper system and unlockable stories
- →Playtest with children, families, gardeners, and educators
- →Keep refining the prototype for future testing
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